Resets.....WHY?

Simcountry: Fearless Blue Bulletin Board: General: Resets.....WHY?

fraggle rock

Wednesday, February 18, 2004 - 07:39 pm Click here to edit this post
Why have they decided to start doing Country resets? I think this rule is stupid....back in 2001/2002 when i used to play(as Berlioz) there were no reset rules and the game was just fine.

Is this an attempt to get more people to Gold worlds? I think that the game should be free on free servers on one country as long as the president stays active on that country....
None of those stupid reset laws.....

Deutchland

Monday, February 23, 2004 - 02:07 am Click here to edit this post
yes it is an attempt as far as im concernd ive fought it on kb but the only way to win is to unight the worlds and fb and wg just wont work with me

Wartime Concubine

Monday, February 23, 2004 - 04:56 am Click here to edit this post
so you think it's better to have some stupid penelty for winning then?

Deutchland

Monday, February 23, 2004 - 09:27 pm Click here to edit this post
actully yes atlest you can keep your country id rather not lose it every four months

The Holy Empire of Berlioz

Tuesday, February 24, 2004 - 01:09 am Click here to edit this post
Yes, actually Wartime, it was better for a president to keep his or her country and work on it for a long time and be penalized for winning (sure it shouldn't have been as great, but it allowed new people to rise to the top) than to have his or her hard work reset every three months....

There are pros and cons for each side.

Wartime Concubine

Tuesday, February 24, 2004 - 06:47 am Click here to edit this post
if you could play this country forever, what incentive would you have to try GR?

not to mention the fact that reaching first with a new country now would be impossible...well, maybe not impossible, but it would take a very long time.

lets be realistic here, this game is not interesting enough to last an entire year of playing.

Deutchland

Tuesday, February 24, 2004 - 08:39 pm Click here to edit this post
i know people whove been playing for three years

before the new war rules this game it was never boaring cause there were major fed wars and such but with these rules taking another country is overly difficult

Wartime Concubine

Tuesday, February 24, 2004 - 11:53 pm Click here to edit this post
I agree with you on the war rules, the limit is dumb.

Wartime Concubine

Tuesday, February 24, 2004 - 11:58 pm Click here to edit this post
I think that if they kept a record of the highest assets and military index's, and total countries the game would be more enjoyable.

you know? a goal.

The Empire of New Berlioz

Wednesday, February 25, 2004 - 01:30 am Click here to edit this post
yes.....that would be a good idea.
as with the better war rules.

The incentive to try GR would be more options in gameplay....that's all the incentive there needs to be....

Deutchland

Wednesday, February 25, 2004 - 02:34 am Click here to edit this post
yah i think they do not surethe rules make the game impossible when worked at the same time as the resets and we should atleast be able to keep concured countries evan if theyre resets as well

The Empire of New Berlioz

Wednesday, February 25, 2004 - 06:28 am Click here to edit this post
they should just do away with resets all together and go back to the early 2002 rules.

Wartime Concubine

Wednesday, February 25, 2004 - 06:43 am Click here to edit this post
no

Deutchland

Friday, February 27, 2004 - 10:23 pm Click here to edit this post
yes they definetly should

Wartime Concubine

Saturday, February 28, 2004 - 12:08 am Click here to edit this post
why? cuz you can't deal with alittle change?

Wartime Concubine

Saturday, February 28, 2004 - 12:17 am Click here to edit this post
wait, let me copy an explination I posted on the British Empire board...

I always believed that resets are the best way to go, I'll try to explain why.

number 1 reason why I'm for resets is the fact that the lifers that have run only one country start producing very unrealistic statistics. defence index's in the 1000 range and finance index's in the 600 range.

the only way to prevent these players from dominating the top ranks is to impose sever penelties and reduce thier high assets. this changed the game dramaticly as the top players started aiming not to win, but to rank third and avoid the award penelty. being in first was a sure way to have your country fooked up.

that brings me to my second reason for supporting resets. players that finaly figure out how to build a good country never want to see it damaged or suffer in any way. I can't really blame ppl for that because they put in so much effort to get were they are. when someone declares war on them they get really upset and they post nasty messeges, call you a cheater, and cry to mommy.

by reseting your country every 4 months it allows you to keep some detachment from the country and allows you to experiance the entire game by letting you take some risk without lossing an entire year of your life.

and that brings me to my final reason for supporting resets, learning curve. many new players do make mistakes may damage a countries performance. once the country is reset that player will have a chance to start over knowing what he knows now. who here hasn't wished they could go back in time knowing what they know now? after several resets that new player has a solid grasp of the game and can compete in the top ranks.

without resets that player will never have a chance to start over with a new country and will experiance very little in the game.

every time I start a federation I recruite alot of new players. many of them had really screwed up thier country b4 they met me, so I advise them to start over and begin my training with a new country. almost every one of them refuse that advice because they are so addicted to that one country they started out with. even though it's a bottom feeder with over a trillion dollars in debt.

resets make the countries a bite more disposable and lets the game open up alittle...now if they would just remove the attack limits...

Fischer

Saturday, February 28, 2004 - 05:09 am Click here to edit this post
Reader's Digest version:
Resets are painful, but good. Attack limits should be removed. Peaceful countries should not be allowed on "violent" worlds. There should be a new "violent" pay world. A World Record list should be kept and maintained by W3C.

You know, the World Record list idea fits well with the reset idea--given infinite time without resets, any mark could be beat. The idea of resets is not complete, though. Corporations are, to a very large extent, unchanged by resets. Corporate cash, salaries, and upgrades don't get reset right now. If the reset idea is to work they way you are saying, Wartime, corporations need to be reset as well.

I know I've used the fact that corporations are not reset to my advantage--I presently have the largest GDP per capita on WG as a result. There were other factors, but that was the main factor. And I didn't even use my corporations as much as I could have.

Picture a country with strong corporations in a 70% tax environment. A couple of days before the reset, taxes drop to 0%, letting the corporations keep a bunch of money. Right after resets, taxes go back to 70%, giving the country all the taxes it missed before the reset. If I had manipulated my corporations like that, I probably could have jumped to the top even faster.

Resets, if they are implemented, should be complete, right down to the corporations.

Wartime Concubine

Saturday, February 28, 2004 - 05:11 am Click here to edit this post
yes, complete and universal..as in everyone resets at the same time.

Spassky

Saturday, February 28, 2004 - 05:27 am Click here to edit this post
Yes, universal--the top spots would have better competition if everything reset at once.

Deutchland

Thursday, March 04, 2004 - 10:57 pm Click here to edit this post
the resets should at least be lengthend and all at the same time its impossible to do anything this way

The Empire of New Berlioz

Friday, March 05, 2004 - 05:53 am Click here to edit this post
maybe resets after a year...but prefferadly not at all because some people wanna keep their country but don't have the money for gold worlds.

and if you fuck up and want to start over is no excuse for resets, you can always register a new country to do that.

Wartime 3of1

Saturday, March 06, 2004 - 12:04 am Click here to edit this post
either you didn't read my post, or you forgot what I was saying.

most new players I've met do not want to reset thier country, even when told how to and why.

they always respond with "I want to see if I can fix it" or something just as dumb.

it's kind of like excess cigarette taxes. it isn't fair, but it almost forces ppl to quite smoking, even when they don't want to.

w3c wants you to start over once in awhile let someone else dominate your region for a change.

Green Mountain Clan Corp.

Saturday, March 06, 2004 - 07:23 am Click here to edit this post
Nice to see you back, Berli

Deutchland

Sunday, March 07, 2004 - 04:00 pm Click here to edit this post
as we so comenly chanted on kb

END THE RESETS!!!!

Strategic Stockpile

Sunday, March 07, 2004 - 09:16 pm Click here to edit this post
look, resets may not make much sence to you but they prevent the same 10 or 15 ppl from dominating the top ranks.

look at my country wartime concubine, if I play my cards right I will never fall from the top 4 ranks because my assests are just too great. the only way for me to drop rank is to take another crap country or win the month...and I add 100B assests every month in cash alone, if left untouched I could easily extend that to 200B or even 300B a month.

how could you ever catch me unless your country is as old as mine? the only way is to build a great economy and drop your taxes to 0%, if you do that you could reach first, but you will not last long.

look at my slaves, if I never reset my slaves will be 2nd, 3rd, and 4th within a month (if I played them as much as my main). Avalon used to have 5 or 6 countries in the top 10 every month, not to mention the other top pros of the game.

point is, you can't have compition in a game that doesn't reset simply because you can't compete with a country that has been around for three years and has 40M population. you can't out assest him, and you can't attack him.

with us sim-addicts that will play this game for years and years to come, we could catch the top ranks, but not every sim-player will devote that kind of time or effort to a game that they can't succeed in. that is soooo true when you have no clue as to what your doing and you set your country back by making huge economic mistakes.

granted the resets are probly too short, but a year would be too long, 6 months is probly the best if everyone reset at the same time. too often have I found a player to attack and build up to do so, then find out the guy is in protection. so far I have yet to find a suitable target to attack that isn't in protection or inactive. may things still have to happen b4 this game is what I consider a good game. I'm only playing because the game has potential and is addictive. I have stopped playing several times just because the game got boring, pointless, and silly with w3c mucking everything up.

I don't think there is anything you could say that would change my mind on resets. I also don't think there is anything I could say that will change your minds, but the game is better off with resets because it keeps the game fresh.

Capablanca

Tuesday, March 09, 2004 - 06:57 am Click here to edit this post
Interesting. In WG, I made 100B every game month just over 1 rl month after being reset. Okay, I admit, I'm one of those sim-addicts. It isn't hard to do when the corporations are as old as mine are there (with 1500 salaries :O).
*wonders if Wartime is Heavily Medicated for sim-addiction*
*further wonders if medication is needed for my condition*

masters enterprise

Saturday, May 22, 2004 - 04:10 am Click here to edit this post
Im all against resets and in response to one of Wartime Concubine reasons if a bad player fucked up his country then he can quite happily cancell registration abd reregiter a new one therefore not need a RESET!!!!! Fucked Idea!!!!!!!!! As far as for awards the accepting player takes a huge debt that can make playing impposble.
CEOS not affected by resets this is untrue. I have/had a very succesful enter that was making great profits 500 bill+ a month, 248 corps no debts and huge loans given to other players but to accept the reset would mean losing all cash(both available and loans given) and to be reduced to just 20 corps(which corps would be left don't know but be gauranteed they would be the least valuable).The benifits that were commented by Spassky would not be true as the number of CEOS corps would be significantly be reduced therefore having less in your country and less cash coming. Not worth playing if this happens every 4 months as you would never get above 30 corps before the next reset. The only way to avoid this is by buying gold credits but with the cash awards being so low its not worth it.Also these awards are not fairly worked out as I have found out by accepting a five dolar award(the equivelant of 1 gold credit)and having now to recieve a 120,000,000 debt.But to win a gold credit would cost me nothing for my enter. With this much debt not possible to ever repay so now can only accept reset or quit game.I have been playing this enter for some 10 months(and have enjoyed it but not anymore)and have managed to stay debt free for 5 months but within 2 weeks the W3c staff have destroyed my enter for the sake of five dollars. Does anyone know the penalty for accepting a first place award? and what are the penalties for a GR cash award should be fairly harsh as the cash is higher.I would play the GR if the cost and time taken to develop a succesful enter wasnt so high(took me 5 months to get a successful enter in this world).An advantage for all you winging presidents is the fact that you can transfer your country into GR but not us CEOS oh no we would have to start from scratch. The w3c staff seem determined to kill of any enjoyment in the game. In addition the sum of materials bought is not calculated but plucked out of thin air as tye majority of my corps that have large quantities of cash 50bill+ pay more and the more cash they pay even more. An example would be a vacation corp that bought air tran and high tech but spent 87 billion for this stock which was only valued at 40 billion and my total assets only amounted t 67 billion something is wrong.
Has anybody notied that the KB world is running at a faster monthly rate the the others, if the w3c staff want people to pay to avoid resets then all worlds should run on a 3 month day the awards for the so called free woulds should be higher and the penalties for the top players to accept these awards should be considerably less. The option to CEOs to transfer an enterprise to the GR should be there as it is for Presidents

masters enterprise

Saturday, May 22, 2004 - 04:41 am Click here to edit this post
In addition to my previous post to avoid resets requires me to purchaes a gold credit in doing so it would be more valuable for me to transfer my enter to the GR as awards are greater but this not possible for CEOs as for presidents.
Now a good hypothetical question lets say that I have three corp in a particular world and that president decides to transfer to the GR what would happen to my corps would they close? as it is not possible to play in 2 worlds at one time.
So a further hypothetical question lets say that all my corps 249 and the countries in wich they are in chose to transfer to GR would I end up with nothing? I could not image that you could end up with no corps but still maintain your'e existing levels of enterprise debt. Avery good question that requires a lot of thought

Spassky

Sunday, May 23, 2004 - 10:20 am Click here to edit this post
1. If you look at the last post before your rant, you will notice the thread is over 2 months old. At that time, resets were not applied to CEOs. Resets did not directly affect CEOs then.

2. Most presidents prefer not to have CEO corps in their countries. There are a few exceptions, but there is a good reason for this--presidents can make more money if the corporations in their countries are all state owned. However, I don't know of anybody who has seen a CEO reset yet. When they do, who knows what happens to the corps? Maybe the corps will become computer controlled.

3. You seem pretty angry about the asset penalty. The asset penalty is there to help make it possible for many people to reach the top positions, not have the same people there month after month. I don't think you'll be able to get w3c to ease up on the asset penalty.

4. CEOs cannot move to GR for a few simple reasons--First, where would the corps go? Second, consider the impact on the market when 250 highly developed corporations suddenly appear out of nowhere.

5. About KB running faster. Duh. Have you read the game news recently? I doubt it, especially in light of your comments about KB's speed and your apparent lack of knowledge that when this thread was active, CEOs weren't being reset. If you read the game news, you would know that w3c is trying to make KB run as quickly as possible.

6. Your hypothetical question is not something to worry about. If a president transfers to GR, the state owned corps are transferred, but not the CEO corps (who would run them?). The country on the free world would remain as it was before the move, CEO corps and all. The country on GR would keep the CEO corps that are already there. Even if all the countries you have corps in move to GR, you will still have all your corps here in the free world.

Carlopian Enterprises

Monday, June 07, 2004 - 11:19 pm Click here to edit this post
The resets do make sense. I mean you have a new enterprise like mine, how am I meant to get anywhere with people who have been playing for years keeping hold of everything. I can see why it annoy's though, I don't want to lose all the hard work I put in and I think the resets are just a way of getting more people onto the Gold Worlds.

For anyone who wants to talk about the game on other parts of the net I am creating a forum for myself and friends who play this game, however everyone is welcome to sign up.

The forum will have real life sections as well for anyone annoyed by Real Life Events.

Carlopian Enterprises

Monday, June 07, 2004 - 11:27 pm Click here to edit this post
O yea, and can someone please explain to me what happens when your country/enterprise resets, do you lose it completely or can you re-take it after the reset?

Carlopian Enterprises

Monday, June 07, 2004 - 11:28 pm Click here to edit this post
Forum created, /simcountry.proboards31.com

Spassky

Tuesday, June 08, 2004 - 04:52 am Click here to edit this post
Here is a link to a thread (on WG's BB) that describes what happens during resets. It only describes what happens when countries are reset, but it's still pretty good.


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